Website powered by

Theatre Guard

Sculpted in ZBrush, hard-surface’d and retopo’d in Maya, then textured in Substance Painter. Wanted to make something interesting and unique.

Character is game ready with a Tri-count of 25.2k with a 2K map on the character and a 1k map on flags.

Based off concept found here: https://www.artstation.com/artwork/yYo0Q

Theatre Guard

Theatre Guard

Sketchfab