Made in ZBrush, textured in Substance, rendered in Toolbag 3.
Let me know what you think, I had a ton of fun making this character!
This is a mid-poly for rendering with about 72k tris for the main body.
This sculpt is based mostly off a concept art (with a few minor changes) by the talented Ihor Pasternak, you can find his work here: https://www.artstation.com/artwork/danvX
Sketchfab