Made in ZBrush and Maya, textured in Substance. Character tri-count is around 50k, hair is 10k, weapon is 2k tris. 4k map for character, 1024 map for hair, 2k map for weapon.
Had a lot of fun with sculpting her, along with creating solid polygonal hair strands.
Let me know what you think and what could be improved :) !
Sketchfab